Visceral Games, the developer that really put itself on the map with 2008’s Dead Space, has closed its doors thanks to organizational changes at Electronic Arts. The company announced this rather unfortunate news through a statement, which has since made its way across the Internet and left many disappointed. Their reasoning? A changing landscape within the industry, itself.

At the time of its closing, Visceral’s staff were hard at work on a new Star Wars game, though little was really known about the project outside of its presumed single player structure. Now, another studio will take a crack at developing the licensed title, and will rework and adjust it to meet EA’s current ideals.

“We are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and re-imagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore,” reads the statement.

Needless to say, this is a sad day for the industry, and we at Eggplante! wish those involved the best of luck in finding new employment.

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