Supermassive’s Directive 8020 gets a couch co-op trailer

If you like playing through narrative focused horror games with friends who are sitting nearby, then this latest trailer for Directive 8020 should be of interest to you.

Coming out of the Future Games Show, Directive 8020’s newest look is focused on its Movie Night Mode. As such, it shows several friends playing together, with that footage intercut with in-game content.

Supermassive Games will release Directive 8020 on May 12th.

Read on for more about this mode, and the game in general:

Survive Together, Don’t Play Alone

Complementing its gripping single-player experience, Directive 8020 allows up to five players to play through the story together in local couch co-op via the returning Movie Night Mode. Each player takes control of a crew member aboard the Cassiopeia, passing a single controller between each other as the story unfolds. It’s up to the player and their friends on who lives and who dies; every choice matters, every mistake can be fatal, so players must work together to survive alien infiltrators, deadly dilemmas, and catastrophic system failures! Don’t Play Alone, and trust no one – not even your friends!

Directive 8020 will also support five-player online multiplayer in a free post-launch update, mirroring the couch co-op experience and bringing it online, with more information coming soon.

Second Chances, Shared

For the first time in The Dark Pictures, Directive 8020 introduces Turning Points, a new feature that lets players revisit pivotal decisions through a visual branching story tree, giving greater control over how the story unfolds. Major choices and outcomes are mapped as the story progresses, giving players a clear view of how their decisions have shaped the narrative. If a critical moment results in a death, a fractured alliance, or a regrettable outcome, players can return to a key turning point to explore an alternative path or re-try a QTE!

In group sessions and Movie Night Mode, Turning Points adds an extra layer of social tension and excitement. If a favorite character dies, players can collectively debate over whether to accept the consequence… or rewind and attempt to save them, ensuring no two group playthroughs are ever the same! For groups who want to live and die by their choices, Survival Mode locks in every consequence, where all decisions are final.

Online multiplayer will arrive post-launch.