Antigraviator will bring anti-grav racing to Xbox One, PS4 and PC in 2018

A new combatant is planning to enter the anti-grav racing genre, thanks to Iceberg Interactive and the Unity Engine. We’ll have to wait until Q2 2018 to see how it fares, though.

Dubbed Antigraviator, Iceberg’s latest announcement aims to be a new take on the beloved genre. One where speed will not hold anyone back, and traps, boosts and weapons will all come in handy in one’s attempt to capture the futuristic checkered flag. In fact, the developers are teasing “the fastest racing experience out there.”

Below, you’ll find some excerpts from said release:

Antigraviator is being developed by Belgian development outfit Cybernetic Walrus. The studio is founded by four alumni from Howest University – Digital Arts and Entertainment, voted the best game design & development school of 2017 by The Rookies. The developer’s use of the Unity engine has garnered them much acclaim, with Unity Technologies recently using their experience and assets for the Unite Austin 2017 training day.

“With Iceberg Interactive on board as publisher of our first game, Cybernetic Walrus is getting its big tusks.” says Mike Coeck, managing director at Cybernetic Walrus.

Erik Schreuder, CEO of Iceberg Interactive, adds”: “We’re huge science-fiction fans, as you might have guessed from our portfolio. A futuristic racing game definitely fits the bill for us and we couldn’t be more excited to publish Antigraviator.”

Future ‘Grav’ racers can sign up to the newsletter, to be notified when the game becomes available. In addition, players can stay up-to-date by wishlisting the game on Steam now through

In the year 2210, racing has evolved far beyond its expected limits. New terraforming capabilities paired with scientific breakthroughs in the field of antigravity have given birth to a new spectacle: the Antigraviator tournament. In Antigraviator, players will race on exquisitely detailed stages, full of light-speed danger, chaos and mayhem. Gamers will guide their Grav in three gameplay modes across four different worlds with three tracks each. These dynamic courses come to life, while pushing the power of Unity to the limit.

Players can challenge their friends in the fiercely competitive multiplayer modes, either online or in split-screen mode. Race yourself to the top of the worldwide leaderboard and earn special ranked skins.

Gamers can sabotage their fellow racers by activating hover mines, damaging the environment to create a rockslide, causing tunnels to collapse, firing missiles from rocket launchers along the track and many more fiendish tricks.

Gravs are customizable, but choose wisely: deciding on one upgrade may mean compromising on another. Strategically tailor-make Gravs to gain the upper hand in races or face the crushing prospect of defeat. In addition to the customization options, unlockable skins will be available free of charge.

In this futuristic high-octane racing game, defying gravity is the least of your concerns.

Key Features:

No speed limit!
Play the single player campaign to unlock new parts, ships and skins
Race your friends with local split-screen multiplayer for up to 4 players
Race anybody in online multiplayer mode with rankings and leader boards
Use environmental traps to overtake your opponents
Power-ups and boosts allow you to become top of the track
Vehicle customization gives you an edge over the opposition
Four beautifully created sci-fi worlds with three dynamic courses each
Stunning realistic 3D graphics powered by the Unity Engine
Soundtrack featuring 12 intense tracks that will enhance your racing experience

Those itching for a Wipeout fix should have Antigraviator on their radar. Hopefully it will end up being as good as it sounds, and has the potential to be.