Fallout 76: Here’s what to expect from the remainder of 2020

Fallout 76 may have had a very troubled launch, and been the butt of many jokes, but that doesn’t change the fact that people play and enjoy it. The game may once have been maligned, but it has a regular user base. To its credit, Bethesda has also been doing its best to improve the experience, and seems to have done a pretty good job of it.

This week, Bethesda revealed what it refers to as Fallout 76‘s 2020 roadmap. It’s a look at all of the DLC they have planned for the rest of this year, including seasons, Fractured Steel and what they call One Wasteland For All. Details were only provided for one of the three, though.

76 Seasons

Introducing 76 Seasons! Seasons bring a new account-wide progression system to Fallout 76 that overhauls the current Challenge system and helps players rake in lots of new rewards along the way. Seasons will be available to all players and offer a unified progression path to unlock dozens of new and unique rewards from Power Armor paints and C.A.M.P. items to Atoms, Legendary Scrip, Perk Packs, and so much more.

In place of the old Challenge system that rewarded Atoms for completing Daily and Weekly Challenges, players will instead earn a new currency: S.C.O.R.E. points. These points will advance players in their Seasonal progression on the road to unlocking some incredible rewards. The result is a more engaging, flexible, and fun experience for all types of players. While Seasons are still subject to change based on internal playtests and player feedback, here’s a bit more on how Seasons currently work:

  • Players will see a new option on the Main Menu that will take them to a uniquely Fallout-themed seasonal progression screen. During Season 1, this will be a Captain Cosmos-themed boardgame!
  • All players begin at the first space on the board — Rank 1 out of 100. Advancing along the board involves acquiring a new type of currency, S.C.O.R.E., obtainable through the revamped Challenge system and other in-game activities.
  • Challenges will be less complicated and easier to complete, typically involving activities players would complete by playing Fallout 76 as they normally would.
  • Rewards are handed out at every rank, with bigger rewards the more you advance and at specific milestones (Rank 25, 50, 76, etc).
  • Players will have the option to spend 150 Atoms to skip ranks after the first two weeks of a Season. After two weeks, players can move ahead in ranks by spending Atoms as a means for those late to a Season a chance to catch up.
  • Seasons will run for 10 weeks with a two-week break between the end of one season the start of the next.

The inaugural Season kicks off with Patch 20 this Summer!