Death is an inevitability of life, and we’re the only species lucky enough to know about it in advance. The problem is that Death is a tricky bastard, who doesn’t always announce his presence or his intentions,...
Earlier today, Annapurna Interactive’s digital showcase provided glimpses at new games and at least one updated masterpiece.
Here’s a quick recap:
Hindsight:
From Joel McDonald, the creator of Prune, H...