Microsoft’s fledgling Xbox Series X and Xbox Series S consoles broke tradition for the Xbox maker’s hardware recently, namely by omitting a pack-in headset for players to use. Fortunately, this is about to be rectified for players that don’t wish to use a third-party headset, with the announcement of a brand new, in-house Xbox Wireless Headset accessory!

The Xbox Wireless Headset will support all manner of spatial sound technologies, including Windows Sonic, Dolby Atmos and DTS Headphone: X, presenting high-end sound quality without latency. It will also feature an adjustable mic, auto-muting capability, and switches built into the earcups to toggle game and chat audio. While the Xbox Wireless Headset is primarily being designed with the Xbox Series X and Xbox Series S consoles in mind as well, it can also be used with the last-gen Xbox One console, as well as Windows 10 PC’s, and mobile devices, ensuring that this accessory is optimized and ready for virtually any Xbox game experience.

The revelation of the Xbox Wireless Headset appears to be a move designed as an answer to Sony’s competing Pulse 3D Audio Headset for PlayStation 5, another higher-end headset that’s sold separately from the console it’s meant to be used with. Like its already-available competitor, the Xbox Wireless Headset is also set to retail for $99.99 USD, and will be released to the public on March 16th of this year.

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