Control is getting a sequel, which will be out next year. It’s going to be different from its predecessor, though, because they say that it’ll take the form of a third-person action RPG.
Entitled Control Resonant, it acts as the other half of the story. Instead of Jessie trying to save her brother, Dylan, in the first game, this one tasks you with playing as Dylan himself.
The game is said to take place in a paranaturally ravaged version of Manhattan. Therein, players can explore expansive zones full of branching paths and quests, and can apparently do so in the order of their choosing.
“When we say action-adventure RPG, we mean freedom: the ability to shape how Dylan grows, fights, and survives. His supernatural powers and weaponry evolve through a deep progression system, allowing multiple combat styles and approaches to exploration. Whether you rely on raw force, manipulation of your surroundings, or precise timing and mobility, Resonant lets you play your way.
At the center of it all is the Aberrant, a shapeshifting melee weapon that transforms on demand, from a heavy two-handed hammer to swift dual blades and more. Combined with Dylan’s evolving powers, it creates fast, physical, and unpredictable combat that feels distinctly Control.
Every encounter is an experiment in chaos. Upgradeable weapons, abilities, and buffs allow you to customize your playstyle and take on otherworldly enemies in unexpected ways.”
Remedy has stated that it’s not necessary to have played the first game to enjoy and understand Control Resonant. However, doing so will, of course, provide benefits and more understanding.
Control Resonant will bring Dylan’s story to gamers in 2026, and will do so on Xbox Series, PlayStation 5 and PC.

