If you’re not excited about Ubisoft’s latest title, Ghost Recon: Future Soldier, you might want to get something checked. Seriously.

It’s no secret that we tend to love Ubisoft’s titles. It’s not fanboy love or blind faith in the studio, it’s because every single game they put out is quality dressed up in class strutting around in style. So when we first heard of Future Soldier – way back in 2009, that is – we were pretty stoked. Not only is the game developed by Ubisoft Paris, one of their most talented studios, it is also a game that we haven’t seen in action since Ghost Recon Advanced Warfighter 2 (GRAW 2) back in 2007.

To put all of that in perspective: GRAW 2 took place in 2013. We’re nearing the end of 2012. Which means we’re coming up to the actual time when GRAW 2 takes place.

Coming out of E3 2011, we saw the first footage from Future Soldier since the wool was pulled over our eyes more than a year earlier. Maybe that’s okay, because that trailer did nothing short of blow us away. If you haven’t seen it, you owe it to yourself to to do so. And we’re nice enough to have posted it right above.

Now, you’ve seen that trailer. Well, Future Soldier also has a massive multiplayer component, and rather than bore you with the details about the release date (May 22, 2012), console availability (all of them), or the engine the game is running on (YETI), we’d much rather you take a look at the trailer for yourself:

Beyond this, you can expect so much more from this game. Ignore the fact that the game actually plays the way the teaser trailer looks like it should (which never happens, by the way), and remember the incredible Kinect demo Ubisoft put on at Microsoft’s Press Conference last year. That kind of innovation is what you can expect from Ubisoft, and it makes the biggest difference when they’ve got titles with the Tom Clancy moniker to take care of.

About The Author

Christopher Kalanderopoulos founded Eggplante in 2009 to cover one event in Los Angeles. It never occurred to him that it would make him the Editor of an online magazine for the next decade. He spends most of his time gaming, backing cool Kickstarter projects, and hanging out with his wicked cool nieces and nephews.

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